

I love it when we get drawings in where the block entities are on specified and correct layers, but the block itself is on Layer 0. 0 Layer is one thing (block entities, etc) but even still it is prone to erroneous drawings. If you don't see this layer in your AutoCAD drawing, place a dimension and you will notice the Defpoints layer will have been created. This layer will be created automatically by AutoCAD when you place a dimension in the drawing. So the best thing to do is never use those layers.īut once again I'll iterate that Autodesk should have taken care of these two ridiculous layers a long time ago. By definition, the DEFPOINTS layer is a standard AutoCAD system layer. Just makes yet another step to run through when this does occur, no matter how often or not. Sure it might work out in one project but what about the next project?Īlso if the 0 layer is frozen and your Viewports are on Defpoints then guess what: you can see them but you can't select them. So because of this you can't control things drawn on that layer. These are the only two layers I know of that do this (do not carry over into XREF host drawings). Layers 0 and Defpoints Layers containing objects, including objects in block definitions The current layer Layers used in an external reference Layers in a partially opened drawing (Not applicable to AutoCAD LT.) Note: Be careful about deleting layers if you are working on a drawing in a shared project or one based on a set of layering standards. Using AutoCAD's DEFPOINTS Layer and Non - Plotting Feature AutoCAD has a.


Defpoints and 0 Layer inherit the layer properties of the host drawing. You also can use AutoCAD's capability to freeze layers ( a condition in which. The only reason is because it's in Paperspace, and because of this it can never be XREF'ed into another drawing. This is a default AutoCAD layer set as do not print (as a rule. If all nested blocks and the master block are all on Layer 0, it will turn off Layer 0 and Layer defpoints, Because if Layer 0 is off and Layer defpoints is on. Viewports is the only thing I'll "let slide" with being on the Defpoints layer. The issue is with Defpoints layer, all objects that are not printed, are on that layer.
